using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_ULDA_803 : SimTemplate //* 情节：愤怒之灾祸 Twist - Plague of Wrath
	{
		//After a minion takes damage, it gains +1_Attack.
		//在一个随从受到伤害后，便会获得+1攻击力。
		
		
	}
}
